by ShadowXOR on 02/19/08 • 4 Comment(s)

Nour Polloni, a designer working on Alone in the Dark has revealed that you’ll be able to skip some of the more difficult sequences in the game. They decided to implement this feature so that everyone has a shot at beating the game. Here’s what she said about it in the latest OXM:
Another achievement is linked to whether or not the player skips. We want everybody to be able to finish our game, so one of the other new features we’ve added is the ability to skip sections using a DVD-style menu if you get stuck, but always at a cost, and achievements is one way to reward players who don’t skip.
I have to say this is a fantastic feature. Will I ever use it? No way. The challenges that games provide is a large portion of the fun for me, but not everyone feels that way. Many people come across a difficult section in a game, then end up never finishing it because they were never able to overcome that particular sequence. This is a much better solution than making games easier, since that then takes away from people looking for a challenge. The best part is if you don’t like the feature, you don’t have to use it. Everybody wins.
[Via Destructoid]
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